Akuma
A downloadable game for Windows
AKUMA est un jeu vidéo réalisé par les étudiants en 3e année de formation Game Design à l'ETPA : Alexandre Caille, Remi Courdil, Benoit Debono, Vincent Hoffmann, Maxens Lamy, Adrien Lombard, Chloé Maurel, Joris Vallier. Musiques originales de Lucile Santiago.
AKUMA a gagné le grand prix game Design ETPA 2018.
Synopsis
Dans un Japon uchronique, deux frères samouraïs servent le même
daimyo (gouverneur féodal du japon).
L’aîné trahi et assassine le daimyo, prenant la place de celui-ci, il accuse
publiquement son jeune frère, seul témoin de la scène.
Celui-ci préfère s’enfuir et devient un rônin ( samurai sans maître).
Quelques années plus tard, par une suite de conquêtes territoriale, le
frère aîné devient le shogun du Japon et assoit son pouvoir en créant
une armée de robots qui tyrannise la population.
Face à cette violence le frère cadet se décide à revenir au pays se
venger de son frère.
[EN]
AKUMA is a video game created by students in their 3rd year of ETPA Game Design curriculum : Alexandre Caille, Remi Courdil, Benoit Debono, Vincent Hoffmann, Maxens Lamy, Adrien Lombard, Chloé Maurel, Joris Vallier. Musiques originales de Lucile Santiago.
In an uchronial Japan, two brothers served the same Daimyo.
The older one decided to slay his master to take his place. Unfortunatly his brother witness this act. Accussed by the older one to be the murderer, he prefer to run away.
Years after, the new Daimyo start to expend his power an tyrannyse his population.
This is too much for his brother who decide to come back to put and end to this...
Download
Install instructions
- Téléchargez le jeu / Download the game
- Dézippez le dossier / Unzip the file
- Jouable avec Clavier + souris / Can be played with (AZERTY) keyboard + mouse
Comments
Log in with itch.io to leave a comment.
very nice game
Round two! The game didn't save from last time, so I had to replay the beginning. Not a huge deal, just worth mentioning. The ending was fantastic and the cutscenes really did a lot for the sense of satisfaction. The hordes, however, were really overwhelming and cluttered. I may have built my stats in a sub-optimal way, but there was still a lot of lost information in the sheer number of enemies clustered around you. Overall, still a fantastic project!
I was a little worried when I saw the point and click movement style but once you get a hold of some of the abilities, the game really picks up! Feel like I've only just begun my journey and I'm excited to get back into it!
Thanks CoalFire and happy to see you here :)
Your walkthrough is great and will be a wonderful help for the next players.